Architecture
System architecture overview for OPFORGE
Mission Objective
OPFORGE is designed to answer a practical question:
Can a defensive system detect, interpret, and respond to realistic adversary behavior under repeatable conditions?
The platform creates a controlled environment where adversary tradecraft, telemetry pipelines, and defensive logic can be tested together.
Architecture Principles
The architecture is built around five principles:
- realistic enough to matter
- structured enough to repeat
- observable enough to measure
- modular enough to evolve
- useful enough to inform defense
Core Components
Segmented Network Design
The environment uses segmented infrastructure to create meaningful boundaries between services, endpoints, logging layers, and adversary-controlled systems.
Host Telemetry Collection
Endpoints and servers are instrumented to support detailed observation of system activity during emulation events.
Network Telemetry Collection
Network visibility is used to observe movement, access patterns, and communications that may not be obvious from host logs alone.
Analytics and Detection Layer
Collected telemetry is centralized so detections, dashboards, and validation workflows can be assessed together.
Adversary Emulation Layer
Adversary behavior is introduced in a controlled manner so the environment can be tested against realistic tradecraft.
Validation Workflow
A typical OPFORGE validation cycle looks like this:
- select adversary behavior
- define expected telemetry and detection hypotheses
- execute the activity
- review observability
- assess whether detections worked
- refine logic, telemetry, or workflow
- repeat until the result is useful